IE2 Setting Up Animation for Hatch Doors

I been researching how to make an animated door when the play moves towards it.

Step 1: I set up the trigger actor which is the main actor to cause animation effects.


Step 2: I expand the trigger area.


Step 3: I opened Kismet to set up nodes to connect the trigger node to the matinee node.


Step 4: I opened Matinee to set up the animation sequence for the door node when the play triggers the trig to open the door.


Step 5: Finish the node adjustment.


This is the video test for using Kismet and Matinee.

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