Friday, 14 March 2014

DE UDK Level Editing

After I finished  uploading the pieces, and the materials are cooked. I put all the pieces together as it is on Maya, but since I got the pieces I can build extra two hangers to get the feeling of a star ship interior than just a base with one hangar.


I add the ammo boxes.


I added the large oil cans.


I added the Pelican ship, and I know is not a good texture due to timing.


The Pathway pieces put together.


The Hallway pieces put together.


The Earth, and the sun, I was hoping to adjust the lighting for edge lighting effects for the Earth, however it requires more node editing.


I made the window material for the window object.


I made the space by adding the Skybox then replace its textures with another space texture I found on Google.


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